🧙‍♂ī¸Why MagestiK?

Why should tabletop game publishers always be the ones to choose the games that will find their market. This is what we want to solve with the MagestiK project by offering a bridge to the Web3 for tabletop game players, authors and illustrators. In this way, our ambition is to give back to the community:

1- The right to choose what game they are willing to support,

2- Parts of benefits from any physical game sale and success of online versions,

3- A voice in the development of the game projects.

To do so, we will first go with the physical publication and online development of the MagestiK game leveraging the web3 tools. Once we have achieved this, we ambition to become a decentralized hub where tabletop game authors, illustrators and players can design and build the future tabletop games altogether.

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